

*flag_format
cal %g_flag1_01=0,%g_flag2_01=0,%g_flag3_01=0,%g_flag4_01=0,%g_flag5_01=0,%g_flag6_01=0,%g_flag7_01=0,%g_flagX_01=0
return


*flag_boot
int Width=960, Height=540, Width2=1920, DBD=1

int WidthH=%Width>>1, HeightH=%Height>>1
string BlandName="mirai"
string GameName="@܂邠["
string TrialName="", Version="1.00"
string updateCheck=""
return


*flag_setting

int g_flag1_01,g_flag2_01,g_flag3_01,g_flag4_01,g_flag5_01,g_flag6_01,g_flag7_01,g_flagX_01
int g_chap
string g_time
int BATTLE=0


variableExist %0,%s_v001
for %1,%0,0
int s_update=%(Version)*100
cal %EffectCancel=0
setEffectCancel %EffectCancel
cal %FontShadow=0,%FontStyle=28
setFontStyle %FontStyle,%FontStyle
cal %Volume0=85:setMasterVolume %Volume0
cal %Volume1=85:setBgmVolume %Volume1
cal %Volume2=85:setSeVolume %Volume2
cal %Volume3=85:setSysSeVolume %Volume3
cal %Volume4=100:setVoVolume %Volume4
cal %Volume5=100:setSysVoVolume %Volume5
int s_BattleSetting=0x01|0x02|0x08|0x10|0x20|0x40,s_BattleSpeed=6
int s_BattleClear1=0,s_BattleClear2=0

int s_ex, s_ey, s_tutorial=0
int s_SimpleWindow=0, s_boot=0

cal %s_SimpleWindow=1

int s_sysvo=1<<11|1<<12|1<<13|1<<14|1<<15, s_clear=0
int s_v001=100, s_m001=1
int s_v002=100, s_m002=1
int s_v003=100, s_m003=1
int s_v004=100, s_m004=1
int s_v005=100, s_m005=1
int s_v006=100, s_m006=1
int s_v007=100, s_m007=1
int s_v008=100, s_m008=1
int s_v009=100, s_m009=1
int s_v010=100, s_m010=1
int s_v011=100, s_m011=1
int s_v012=100, s_m012=1
int s_v013=100, s_m013=1
int s_v020=100, s_m020=1
int s_v030=100, s_m030=1
int s_v032=100, s_m032=1
int s_v033=100, s_m033=1



cal $CursorFile="sys/cursor0"+$ext:setCursor $CursorFile
cal $WallPaperFile="sys/wall0"+$ext:setWallPaper $WallPaperFile


int s_ConfigPage1ex1=1





setBgmMinMax 25,50
next
cal %s_boot+=1


int VoiceChara=-1,VoiceMobu1,VoiceNum=180
cal %0=01,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=02,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=03,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=04,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=05,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=06,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=07,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=08,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=13,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=20,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=30,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=09,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=10,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=11,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=12,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=32,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %0=33,%VoiceChara+=1,%2=%VoiceNum+%VoiceChara,$%2=$(%0)3:int "g_em"+$(%VoiceChara)=-1,"st"+$(%0)=%VoiceChara
cal %50=%VoiceChara,%VoiceMobu1=%50
cal %0=00,%50+=1:int "g_em"+$(%50)=-1,"st"+$(%0)=%50







int VoiceMobu2=%VoiceNum+%VoiceChara


string sysVoStr="_91A_00"


int CharaNum=%50, StW=1024, StH=768, StY=%Height-%StH/2+100

int x0=480,x1=300,x2=660,x3=-480,x4=1440,x5=360,x6=600,x7=120,x8=840
int x9=0,x10=960,x11=-720,x12=1680,x13=-120,x14=1080
int mx0=0,my0=0,mx1=-50,my1=0,mx2=50,my2=0,mx3=0,my3=50,mx4=-50,my4=50
int mx5=50,my5=50,mx6=0,my6=-50,mx7=-50,my7=-50,mx8=50,my8=-50






int S003_1CA1ABy=228,S003_1CA1ABh=214
string S003_1CA1AB
int S003_1CA2ABy=320,S003_1CA2ABh=214
string S003_1CA2AB
int S003_6CA1ABy=228,S003_6CA1ABh=214
string S003_6CA1AB
int S003_6CA2ABy=320,S003_6CA2ABh=214
string S003_6CA2AB
int S005_1CA1AAy=109,S005_1CA1AAh=220
string S005_1CA1AA
int S005_1CA1ABy=109,S005_1CA1ABh=220
string S005_1CA1AB
int S005_1CA2AAy=138,S005_1CA2AAh=232
string S005_1CA2AA
int S005_1CA2ABy=138,S005_1CA2ABh=232
string S005_1CA2AB
int S020_1CA1AAy=102,S020_1CA1AAh=222
string S020_1CA1AA
int S020_1CA1ABy=102,S020_1CA1ABh=222
string S020_1CA1AB
int S020_1CA2AAy=134,S020_1CA2AAh=233
string S020_1CA2AA
int S020_1CA2ABy=134,S020_1CA2ABh=233
string S020_1CA2AB
int S020_1CB1AAy=102,S020_1CB1AAh=222
string S020_1CB1AA
int S020_1CB1ABy=102,S020_1CB1ABh=222
string S020_1CB1AB
int S020_1CB2AAy=134,S020_1CB2AAh=233
string S020_1CB2AA
int S020_1CB2ABy=134,S020_1CB2ABh=233
string S020_1CB2AB


int Another0	=0xFFFFFF
int Another1	=0xFFFFFF
int Another2	=0xFFFFFF



string g_tc
int g_tc1, tc1_, tc1_00, tc1_01, tc1_02=7, tc1_03, tc1_04=4, tc1_05, tc1_06=4, tc1_07=4, tc1_08, tc1_09=4, tc1_10=4
int g_tc2, tc2_, tc2_00, tc2_01, tc2_02=0x0C0500, tc2_03, tc2_04=0xD2DEFF, tc2_05, tc2_06=0xEFFFFF, tc2_07=0xEFFFFF, tc2_08, tc2_09=0xA5BEFF, tc2_10=0xA5BEFF




int emS=38,emM=72,emL=100

int S001S1x=0, S001S1y=0, S001M1x= 000, S001M1y=-120, S001L1x= 000, S001L1y=-120, S0011=1
int S001S2x=0, S001S2y=0, S001M2x= 040, S001M2y=-120, S001L2x= 050, S001L2y=-150, S0012=1

int S002S1x=0, S002S1y=0, S002M1x= 000, S002M1y=-120, S002L1x= 000, S002L1y=-075, S0021=-1
int S002S2x=0, S002S2y=0, S002M2x= 010, S002M2y=-130, S002L2x= 010, S002L2y=-150, S0022=1

int S003S1x=0, S003S1y=0, S003M1x= 005, S003M1y=-105, S003L1x= 010, S003L1y=-130, S0031=1
int S003S2x=0, S003S2y=0, S003M2x= 000, S003M2y=-105, S003L2x= 000, S003L2y=-130, S0032=-1

int S004S1x=0, S004S1y=0, S004M1x= 005, S004M1y=- 95, S004L1x= 010, S004L1y=-130, S0041=1
int S004S2x=0, S004S2y=0, S004M2x= 000, S004M2y=-130, S004L2x= 000, S004L2y=-150, S0042=-1

int S005S1x=0, S005S1y=0, S005M1x= 000, S005M1y=-120, S005L1x= 000, S005L1y=-130, S0051=-1
int S005S2x=0, S005S2y=0, S005M2x=-005, S005M2y=-140, S005L2x=-010, S005L2y=-160, S0052=-1

int S006S1x=0, S006S1y=0, S006M1x=-020, S006M1y=-130, S006L1x=-030, S006L1y=-150, S0061=1

int S007S1x=0, S007S1y=0, S007M1x= 000, S007M1y=-115, S007L1x= 000, S007L1y=-140, S0071=-1

int S008S1x=0, S008S1y=0, S008M1x= 005, S008M1y=-140, S008L1x= 010, S008L1y=-150, S0081=1

int S009S1x=0, S009S1y=0, S009M1x=-005, S009M1y=-145, S009L1x=-010, S009L1y=-125, S0091=1

int S010S1x=0, S010S1y=0, S010M1x= 000, S010M1y=-170, S010L1x= 000, S010L1y=-140, S0101=-1

int S011S1x=0, S011S1y=5, S011M1x= 000, S011M1y=-130, S011L1x= 000, S011L1y=-150, S0111=-1

int S012S1x=0, S012S1y=0, S012M1x= 000, S012M1y=-150, S012L1x= 000, S012L1y=-120, S0121=-1

int S013S1x=0, S013S1y=0, S013M1x= 000, S013M1y=-130, S013L1x= 000, S013L1y=-150, S0131=-1

int M1x=-060, M1y=-060
int 1x=-070, 1y= 000
int 1x=-050, 1y=-070
int 2x=-045, 2y=-065
int 3x=-200, 3y=-000
int 1x=-050, 1y=-030
int 1x=-020, 1y= 030
int 2x=-060, 2y= 110
int 1x=-110, 1y= 050
int 2x=-000, 2y=-010
int {1x=-100, {1y=-025
int {2x=-000, {2y=-025
int D1x=-000, D1y=-000
int 1x=-000, 1y=-025
int 1x=-000, 1y= 050
int 1x= 000, 1y= 000
int O1x=-060, O1y=-070
int O2x=-060, O2y=-000
int I1x=-040, I1y=-050
int I2x=-040, I2y=-050
int I3x=-040, I3y=-050
int H1x=-040, H1y=-050
return

